

The PlayStation version received "generally favorable reviews" according to aggregator website Metacritic, based on 8 reviews. The re-release became compatible with the PlayStation Vita on August 29, 2012.

The re-release was published in the United States on July 27, 2010, followed by a European release on August 25, 2010. In 2010, the game received a downloadable PlayStation 3 re-release through the PlayStation Store as a PS one Classic. In the United States, Toy Story Racer was released for PlayStation and Game Boy Color in March 2001. Coins are scattered on the track as well, and can be collected by the player to increase the high score. The icons can slow down the vehicle, or can aid the player by providing abilities such as invincibility or temporary top speed. Icons are located on the track and can be collected by the player, resulting in a random effect on the player's vehicle. The character sprites are overlaid on the video and move forward automatically with the track, while the player controls the steering of the chosen character.
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The tracks in the GBC version are pre-rendered as full motion video, allowing for a 3D effect. The Game Boy Color version has 10 tracks across three locations: Andy's house, Andy's neighborhood, and Pizza Planet. Items are found in four different coloured boxes located throughout each track, and two items are contained in each box. The PlayStation version includes eight items that can be used against opponents, including a spinning top, a rocket, electroshock, and a speed booster. A skate park level serves as both a race track and a smash arena. Smash arenas include a basketball court, a bowling alley, a cinema, a gas station, and an ice rink.

Race tracks include Andy's house, Andy's neighborhood, a shopping mall, a pier, the Pizza Planet restaurant, an underground parking lot, and Sid's house. The PlayStation version has 18 tracks: 11 race tracks and 7 smash arenas. Challenges are gradually unlocked as the player collects more soldiers. The PlayStation version features more than 100 challenges, each of them utilizing one of the various game modes. Some of these game modes can also be played in reverse, in which the racers compete backwards on the course. A point is rewarded for each character that the player knocks out.
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